We live in a society.
Trying to apply real world logic to video games is a fool’s errand, but I don’t think it’s too much of a stretch to suggest that most of what “heroes” do is awfully close to war crimes.
…I write, having just spent two hours leveling up my JRPG adventuring party through wanton murder and environmental destruction.
It is a beautiful day, and you are a horrible demon king.
What would you like to do?
– Make a pot of tea.
– Water your plants.
– Read a trashy romance novel.
– Have a nice chat with your nemesis.
– Take a long nap.
This illustration is by the magical Starstray (on Instagram, Twitter, and Tumblr). The prompt I gave her was “a very powerful and very fancy wizard who is very bad at being a demon king.”
I commissioned this painting to celebrate having finished the first book of The Demon King, which I’m going to call The Temple of Everlasting Autumn. It took me four months to write this 30k-word novella, and I’m going to take another month to edit it. I’d also like to put together some book cover style graphics to showcase each of the ten chapters. After that, it will probably be time to start thinking about where the project can go in the future. In the meantime, you can read the first draft (as I gradually edit it) and check out all the comics and illustrations on AO3 (here).
I just posted Chapter Nine of The Demon King on AO3 (here).
This is the second-to-last chapter of the novella, and it’s meant to function as a narrative climax. At the beginning of the first chapter, Balthazar casually murders someone; and, at the end of this chapter, he destroys an entire ecosystem. He has his reasons for doing what he’s doing, but I want to make it clear to the reader that he’s not fucking around. I also want to make it clear that this story is not YA fiction, so the language I used in this chapter is a bit… tumescent, let’s say.
Even though its narrative arc is complete in itself, this novella is intended to be the first part of a longer story, and I hope this sort of explosive conclusion is equally satisfying and intriguing. I think it can be understood as a natural outgrowth of the concepts that have already been introduced, but my goal is for an astute reader to come out of this chapter with a deeper curiosity about the history and metaphysics of this world.
This illustration of Balthazar is by the brilliant Jennifer So (@hellojennso on Twitter, @jennosaur on Instagram, and @jennlso on Tumblr), who designed the character. This is actually the first character design created for The Demon King (back in November 2018), and I’m excited to finally share it. Jenn nailed the character on the very first draft, and this is how I’ve pictured him since then.
The Bridges Under the Mountains
This chapter was partially inspired by the Mines of Moria from The Fellowship of the Ring, but it’s also a response to the part of Stephen King’s postapocalyptic fantasy novel The Gunslinger in which the hero Roland responds to the “slow mutants” who live in a tunnel through the mountains by shooting them. I always thought that was rude, even when I read the book as a kid. Couldn’t he have just, you know, tried talking to them?
The Demon King is, in many ways, my response to how upsetting I find the violence that’s taken for granted in a lot of science fiction and fantasy stories. It’s nice to be a hero, of course, but what might that type of world look like if you’re the sort of person who’s considered to be a monster?