I love Link a lot, but the older I get the more I sympathize with Ganondorf.
This is based on a scene from the sixth chapter of The Legend of the Princess, a Legend of Zelda fanfic I wrote in 2017 and 2018. I was interested in exploring the character of Ganondorf, who I don’t read as “evil” so much as taking radical action in extreme circumstances. This doesn’t mean that he’s a good person, but rather that Hyrule is an awful place. For me, Ganondorf represents a lot of the issues involved in what might be called “the ethics of rage.” He is expressing anger in this scene, but Zelda is wise enough not to make assumptions about what he means when he says that “Hyrule will burn.”
I’d always wanted to write a Gothic romance set in a haunted castle, but I wasn’t taking this story seriously until Naomi sent me this comic, which inspired me to step up my own creative efforts. The quality of Naomi’s work helped me realize that what I was doing had the potential to become an interesting and meaningful story that was worth my time and effort. Although I’d started writing a fairly basic fantasy-themed murder mystery, I ended up with an exploration of the intersections between gender, race, power, and political responsibility. It’s always a pleasure to collaborate with a visual artist, and I consider myself lucky that someone as brilliant and talented as Naomi was willing with work with me on this project.
I don’t necessary ship Link and Zelda romantically, but I like to think that they were very good friends. Perhaps Link even has a few imaginary conversations with her in his head as he travels.
I think Link’s journey is just as much about him finding himself and remembering his past relationships as it is about “saving the world.” The Sheikah Slate is therefore an interesting conceit in that, just as it allowed Zelda to record impressions of what she saw the past, it allows Link to record his own memories in the present. This is emphasized in the Japanese version of the game, in which all of the text in the Hyrule Compendium is written using a first-person POV, as if Link were making notes so that he can share them after his quest is finished. On a metatextual level, I think this is a lovely perspective on digital technology, which allows people to communicate with one another across time and space, even when the world sometimes seems empty and lonely.
If you’ve never played Breath of the Wild, the joke is that the game not only allows but actively encourages the player to stage elaborate selfies in all sorts of dangerous situations. As a result, Link comes off like an absolute maniac, but he’s so charming that it’s difficult to dislike him. Probably even the creepy physical embodiment of Ganon’s spiritual corruption has a crush on Link.